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“Myself” - A 3D Sculpture & Projection Mapping Artwork 

This is my high-poly sculpted portrait model made by Mudbox. After sculpting, I used 14 self-related images as the texture of my model.

High-Poly Sculpting

UV1.png
耳朵细节3.png
uv2.png
鼻子细节.png
脖子肌肉.png
脖子肌肉2.png
眼袋.png

By using Mudbox, I sculpted the details of eyebrows, hair, ears, eye socket, neck muscles, etc

UV3.png

Projection Mapping

Among the 14 projection images I mapped on my face model, these 4 posters are the most typical to depict my personality and interest.

Because I like fashion a lot, combining my head model on popular fashion campaigns are very impressive and satisfying for me. Graphic design + 3D modeling, it is also a chance for me to integrate these two skills. Wish in the near future I could manage to do a series of those to form a booklet or a broucher.

Raf.jpg
Raf Me.jpg
Jil.jpg
Jil Me.jpg
Acne.jpg
Acne Me.jpg
Margiela.jpg
Margiela Me.jpg
屏幕截图 2020-11-03 214700.png

 © 2025 by Kaiwen Chen. All rights reserved.

New York City / kc3985@nyu.edu / (703)-731-5914

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