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“Pop-up Me” - My first made 3D Model
This is my first 3D model project using Autodesk Maya. The model is a head portrait of myself
Preparations


Before rushing into the modeling process, knowing the characteristics of my face is very important. Thus, I took two pictures as my modeling reference and also sketched my ears and eyes to help me better understand the anatomy of my facial organs.


Modelling


Nose

Mouth

Eyes

Ears

Connect

Face

Skull

Head

Complete

Comparison
Achievements
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Learned basic operations in MAYA
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Gained pragmatic 3D sculpting experience
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Formed patience and persistence
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Completed a novel full-individual project
Future Improvements
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Get into the habit of save the project regularly.
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Plan the steps I need to have before sculpting it.
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Double check the poly faces/sides/vertices before doing any actions (merge, join, add to polygon, etc)
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Keep practice with the software.
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